[Suggestion] Duelist Subclass Combo Skills

  • In an era of broken fights another broken, imma post ultra-awesome combo skills that will actually never happe- i mean... would make combo skills on duelist relevant as well as
    making duelist ultra broken coz im bored


    1.Redemption 61205-323ec8a0a07e30d51ebe4092b3b008ce.jpg:AK12:

    Flies in the air with holy aura and fuse with the Spirit of the Holy Duelist granting you buff that lasts for 4 seconds.

    This buff converts 100% of damage taken to HP recovery (Before reductions). Can also be automatically activated after reaching 40% HP threshold.

    Casting time : Instant

    Animation time : 2.5

    Cooldown : 40

    Notes :

    -Cannot move during animation time, means you can only attack or do action on last 1.5 seconds while under the buff.

    -Cannot be interrupted by stun

    -Cooldown triggers after the buff ends

    2.Surge of Cocytus 58128-6430f2bef82e2700c732b3765f8abaf6.jpg:AK8:

    Turns around and perform an idle back pose with your character as you bombard the area around you with barrage of blades dealing ice damage and stunning all nearby enemies.

    Stun duration : 2.5

    Damage : 255%

    Casting time : 1

    Radius : 755

    Cooldown : 25

    Notes :
    -Swords drop separately but the damage is dealt by the time enemy enters Surge of Cocytus' field

    3.Wings of Resurgence 93636-a81404874b5f3361b73a8f37d1028904.jpg:AK5:

    Upon activation, grants a buff that causes Swift Somersault or Windfury to fully dodge incoming attacks and return it to their owners with their effects as holy damage.

    Wings of heaven appears on your back in every successful dodge while a slashing Holy Judgement Knight appears on back of enemy who got reflected.
    Windfury is allowed to be casted on the ground while under this buff.

    Damage reflected : 77% (Before reductions)

    Casting Time : Instant

    Buff duration : 5

    Number of skills to be possibly reflected : 1

    Cooldown : 16


    -Cooldown starts after duration ends or an instance of dodge is already used

    -Doesn't block or reflect auto-attacks, only skills.

    -The Holy Judgement Knight fades after the enemy takes the reflect damage.


    1.Shrapnel 121452-d83194b24ba25cce77f53aa4dc90155d.jpg:AK19:

    This ability requires to be activated twice.
    First activation, shoots a special bullet in the air towards an area. Second activation, character dashes and slash the bullet into shreds at
    the bullet's current position, creating a shrapnel. The shrapnel lasts for 3 seconds and deals 60% of your damage as storm damage per interval.

    If the bullet was not slashed, it will just deal damage.

    All enemies inside the shrapnel are also ministunned.

    Cast range : 25 meters

    Non-activated damage : 170%
    Damage interval : 0.30

    Ministun duration : 0.16
    Casting time : 1.75

    Radius : 425

    Cooldown : 16

    Notes :
    -The initial animation is red/orange explosion but the shrapnels are dark green

    2.Blizzard Phantom 109315-5498983124211983be52768dd5f6562d.jpg:AK4:

    Summons a ritual circle by shooting the ground or slashing (depends on main class) and performs a chill stance above it. All random targets who enters the circle or attacks you will get slashed if main class is duelist and will get shot if main class is gunslinger as the character teleports around the target, dealing violent damage.
    After the random slashes, character performs a last attack using sub-class that deals ice damage.

    Casting time : 1
    Entrapment duration : 2

    Max attacks during phantom blizzard : 9 (10/11/12 with masteries)

    Slash/Shots interval : 0.40

    Random attacks damage : 115%

    Last attack damage : 140%

    Radius : 750

    Cooldown : 80

    Notes :
    -Cannot move, attack or cast skills during the stance.
    -The circle fails if it is summoned on a place where there's people.

    3. Eternal-Peace Offering 100609-e147ce40fa50f326eab29ae1856d8ebc.jpg:AK9:

    Shoots yourself in the head with a ritual manner as it kills you instantly. While dying, your allies will get healed by 30% for 4 seconds.
    Applies "Eternal Peace Cooldown" buff on allies for 25 seconds. If the same class casted this skill while allies are under "Eternal Peace Cooldown",
    Heal rate becomes 3% instead of 30% but the "Eternal Peace Cooldown" duration still goes on and won't reset.

    Casting time : Instant

    Cooldown : 50

    Notes :

    -In PVP, enemies don't get any benefit from your death

    -In PVE, you will get credit to all enemies killed by your allies while they're under the buff


    1.Firestorm :AK6:

    Stays the same but applies a buff on enemy where their positive buffs' duration are on hold and won't work while getting hit by firestorm.

    2.Violent Bombardment

    Now stuns targets for 3 seconds after last attack.

    3.Archangel's Flight 60912-bbde92df18d7e584577a80545fa258c7.jpg:AK18:

    First, Blesses your dual blades with holy power, next tosses them in the air then smash with your axe

    and send them flying towards the target dealing damage and possibly bouncing on nearby enemies too.

    The daggers run with light runic trails but those doesn't do anything aside from eye-candy purposes.

    Each bounce heals your HP by 20%.

    Casting time : 2
    Cast range : 17 meters
    Heal : 20%

    Damage : 150%
    Number of bounce : 8
    Casting time : 3.5
    Cooldown : 16


    1.Rocket Sword

    Stays the same but 50% of damage dealt by your next attack will heal your hp.

    2.Whirling Dragon

    Stays the same, except Holy/Ice for weapon bonus damage or not.

    3.Android Companion Cyborg1.pngCyborg2.png:AK3:

    Summons an android version of your subclass that can cast your subclass skills. The machine can cast up to 2 subclass skills.

    Machine damage dealt : 100%

    Casting time : Instant

    Summon duration : 20 or until 2 subclass skills are casted

    Cooldown : 15


    -All positive buffs that the machine receives is granted to the character.

    -Machine Gun Turret summoned by the machine disappears after 6 attacks.

    -The machine is untargetable and cannot do auto-attacks.

    -You can cast your sub-skills by your own again after the Machine disappears.

    -Adds additional slot on grenadier passives that allows you to put any costume to be used by the bot.

    -The bot is always opposite of your gender.

    -If no costume is present, the bot will have its default skin.

    -The bot copies your costume's stats and your stats regardless of what costume it is wearing

    -Cannot summon more than 1 Android.


    Misc :
    5% HP heal potions are now available in PVP npc and costs 1 war coin each and cannot be used outside of battlefield


    The post was edited 42 times, last by Vhix ().