Posts by Vhix

    ya its already in the game where you get points every minute to buy items
    thats called doing dungeon you lazy

    Yumi and Cylil are pretty much the same tbh. One frag per week from guild instance is not what you call reliable thinking that it's gonna take you 30 weeks to 3-star him

    cyril can be obtained on 5p and solo lol, more frag if you use treasure charm since the rates are high.
    Yumikaze is RNG and not everyone have the gear and idea to clear hell runs like magic.

    On paras, not everyone knows that World Boss exists and new players barely reach 6k lp for rc unless from daily login or daily quest.
    Although, new players have idea on gaia spam because it is on the guide at youtube about how to farm lp.
    If not for Frozen alerting world chat (ronin guy who used to lead) then I'd never knew that wb exist.

    Yumi spawns in SS and GIC so there's a way to farm her for an average player + the paras.

    full +20 isn't an average player.
    Not everyone had the enough gear or idea how to clear hell runs as +20 and its not that reliable considering the RNG.

    Newbies would end up farming LP from solo challenge gaia and solo gaia where Cyril is obtainable.
    The fact that Cyril can be obtained on solo at high rates, that makes him f2p friendly already.

    uzuriel is the best and easiest option since you can 3 star her in pretty much 1 day by leveling up 2 alts to lvl 35 or so (and again her spells are way better comparing to Cyril).

    i agree with you on this one lol, why did you type so much text when you can just win with this (still using uzuriel btw)

    These are reviews according to simulation in my head if pvp was full of +30
    Don't read this if you can't afford +30

    Holy Sword

    1.Strong consistent charged damage
    2.Unpredictable when zeal procs or under multiplier bonuses
    3.Can be played as Tank, Nuker or middle. Either is the best
    4.Just make one

    1.Slow Class and deals less damage on non-boosted skills. (To fix this, you must learn how to make your skills land at once. Thunderstrike + Demonslayer etc)
    2.Predictable casting time. There's a bug that exist where your skill will miss if the target moves away too fast.
    If you cast way too slow, clever people will pull this off. (No worries, there's barely any good people. just nuke lol)

    All this cons only affects new players.


    1.Have a deadly and unpredictable combo (Sparks and flames + Lotus Strike)
    2.Have an innate defensive abilities. (Damage taken bonus, Heal and dispel everytime enemy misses)
    3.Has 2 mobility skills to move around.
    4.Great Class

    1.Other skills deal low damage, decent when boosted.

    2.Sparks + lotus is your only threatening skill against someone at your level (its still too good though)


    1.Non-stop spellcaster
    2.Has an innate defensive abilities (Heal, Dispel, Shield, Crit-rate debuff)
    3.Has an innate offensive support abilities (Def Shred, Eva shred, DT shred)
    4.Spawn Kill Specialist (Nightmare totem)
    5.Can be played as a ranged poisonist or a non-stop spellcaster. (Void + Skillsets)

    1.Low base skill damage but your debuffs and ability to cast powerful skills non-stop fixes that.


    1.Unpredictable damage when under Frenzied Blades and 3x Cross Slash (Much worse when using green path)
    2.Has a defensive skill called "Somersault" that enables you to dodge anything as well as boosting your damage.
    3.Massive DoT to counter ballad and Low HP people.
    4.Abusing somersault and landing a high multiplier skill makes you deal damage comparable to other classes.

    1.Mastering Somersault makes the class hard, better off forgetting that it exist in PVP.
    2.Odd casting time might make you panic and smash random buttons (slightly fixed by equipping +25 attack speed eido)
    3.Balisong is unreliable and the best way to use it is as killing blow.
    4.You only exist to annoy people if right gear isn't met.
    5.Deadly Wink is your only "nuke" skill and you are horribly weak offensively without Frenzied Blades.
    6.Can be OP if mastered. But considering other classes deal same damage with a little effort, you'd rather invest on them.


    1.Have supportive debuffs against enemies (Anti-Heal, Slow, Ice, Def-shred etc)
    2.Sonic Bomb is broken if landed on 5 units.
    3.Has innate zeal and shield.
    4.Can spawn kill

    1.Decent class but deals low damage when using non-boosted skills.
    2.Maintaining Dark Trap requires your mechanical knowledge about gunslinger. (Using slows, ice on time or
    using as follow up after ally stunned etc)
    3.Perfectly timed Sonic Bomb is your only broken skill.


    1.Has free offensive innate stats from either buffs or abilities (Crit-rate, All-stats etc)
    2.Two Disables you could play along (Hymn of doom, Frozen Lance)
    3.Unpredictable damage due to shred abilities and bonus damage against people below 40% HP (Demolition Lance, Hymn of doom debuff etc)

    1.Hymn of Doom misses if target moves away too fast before the skill fully lands.
    2.gets bullied by reflect unless you learned ult (and getting an ult is kind of joke since bard sub is greatest sub in pvp but you could do this for desperate 1v1 reasons)
    3.In middle of either too good or too bad


    1.Highest % def shred in the game making it best def shred support
    2.Low skill damage but your immense shred fixes that

    1.Weak against high dt people because it only shreds def but since people will nuke for you, you're still a good class (What if you find a way to shred DT :/)
    2.middle of either too good or too bad.
    3.being a support while wielding a sword doesn't sound good
    4.Too reliant on debuffs/buffs and backstab

    1.The shred is too good and unpredictable.
    You either take no damage then get oneshotted on the next one. (By the Ranger itself or its teammate)
    2.Grants your whole team a zeal
    3.A zeal abuser like hs, but slower
    4.Have ultimates when you using bard sub (which is meta)

    1.Full shred takes time
    2.Played at calm and slow pace to show its full potential (i just made charging sucks sound nice)
    3.In middle of decent or too good
    4.Worst class for newbies or people who like to press buttons a lot as it needs decision if you would charge or just jump cast the target.
    You can't play it at a single state.

    1.Anime Protagonist of AK as it gets stronger the longer the fight is.
    2.Has an odd stackable boosts and almighty shred.
    3.Actually tanky if buffs are on and build is right.
    4.Can be played as ranged poisonist like Sorc
    5.Damage can be full of surprises if all buffs are triggered.
    6.Grants your team an increased defense

    1.Horrible if soft as it needs long setup to be a God.
    2.Too much synergy to work.
    3.A new player would think its trash as it needs so much spam of certain skill
    to stack buffs and deal more damage. New players would go 1234 casting style like always.
    4.Low skill damage but its buffs and debuffs fixes that but still a little con.
    Except if you took shadowflame toss mastery +80% skill damage, that thing is a flame reaper meme but a good one.
    No one expects a painful and spammable shadowflame toss.
    Although, dark is still better as it takes less work and amplifies your dark puddle.
    5.Decent Class

    1.Controls movement of enemies
    2.Has abilities to make yourself immortal
    3.Windfury + roar takes quite a skill and not everyone is threatening so guards barely do this or never at all but would
    be a threatening combo if game was alive. Best one yet is if guard pulls everyone then gunslinger would deal its sonic bomb's maximum damage.
    4.the reflect is awesome if done right
    5.has stat reductions
    6.OP frontline class
    7.actually a great class

    xCons barely get any kill without exotic subclass (just a little con, doesn't feel like a true con)

    3.actually does its job and the best on it
    4.the living steroid

    xCons cons at all, great class
    2? Maybe lacks offense? but why would you do an offensive bard.


    1.You're special because barely to no one plays grenadier on pvp
    2.op range
    3.op attack speed
    4.op disables
    5.big gun

    1.your best damage is from charged mastery skill and ice/frost instant cast with auto attacks from jump cast
    so basically, you're a big boy with them and a potato when those are on cooldown only exist to annoy people if the combo from con #1 is on cooldown
    3.decent class


    1.Op range
    2.Op disables
    3.Suprisingly has a shred (ice puddle and ice runes)
    4.comfy class

    1.the animations are feminine
    2.your pov doesn't look cool
    3.this class is consistent for what it does and thats what makes it good but not the best


    1.Very annoying and moves too much, thank god tab exists
    2.skills are spammable
    3.actually comfy except playing against one
    4.ez backstab
    5.consistent damage

    1.if its 1v1, people can just press tab
    2.decent class

    1.Tanky when under full buff
    2.Has Anti-heal with slow for chasing
    3.Has stun if you took the mastery
    4.Have a close gap
    5.Can position backstabs easily with soaring spam

    1.Only tanky when under full buff (rage)
    2.Proc'd Flame Slash is your only strong skill. Other is quite unreliable unless
    you casted soaring first to buff them (Raging slash double-strike for example)
    3.Decent because of its tanking potential, offensive is horrible against its level
    and needs to much work to pull off (synergies and backstab).
    4.Badly needs a buff

    You see, all of classes are decent and does the job that they're supposed to do.
    But there's also broken parts of class that you cant deal with like a very lucky hs, you got shred as a non-dispel class, there's a bard on
    enemy team.

    AK PVP is a badly balanced game due to extras from like free stats on quest, eidolon archive, wishes and all. (nice 4 star dark skill damage btw)
    But this is how things would end up if everyone had perfect stats and gears.
    Everything is literally decent and have their own unique peak strength.

    It's just that, other classes does them with one button and timing or a little bit of luck.

    I can't believe I typed this all, I'm so bored

    akus just copy-paste stuff from aktw, not possible until we finally got the whole game
    this is how i think it works or im just hallucinating

    on dev's pov, its too much work
    on finance pov, its too much work for what it gives
    on f2p pov, how do i get them lol

    cool and great idea though, i know they'd take note but its possibly on least priority considering the game isn't even complete yet

    When the only good thing about duelist is its semi-burst holy balisong which you made a joke about 2-3 years earlier but it's still bugged

    Please bring this patch in early please.

    its bugged on jumpcast yea but the burst works so i always take it as killing blow on either boss or player if i have time.
    The casting time is ridiculous for it to be used in middle or initiation.

    E-sports killed everything.
    Everyone who refrain from getting a decent job to get money risks and focuses on esport games rather than comfy mmo like this one.

    That's the main reason why mmo's are lowkey today.

    Only mmo games that survived are either had loyal players and based on nostalgia triggers or some game with nice graphics then barely survives after the hype.

    Mod edit: removed Spoiler

    i am bow main and i can safely conclude that attack speed makes you charge faster and grenadier with bow sub is the fastest charging type of bow sub you can see in the game

    anyways, budget wise ravager is the best because everything you need on it is cheap.
    Flame skills is cheap, flame eido is free so therefore... it's the best budget wise.
    Sorc can also par with this but you might fall asleep because sorc is calm as fiddlesticks.

    But if you're one of those dudes who throw money on screen then you can consider going Lance and steamroll everything with hymn of doom

    In an era of broken fights another broken, imma post ultra-awesome combo skills that will actually never happe- i mean... would make combo skills on duelist relevant as well as
    making duelist ultra broken coz im bored


    1.Redemption 61205-323ec8a0a07e30d51ebe4092b3b008ce.jpg:AK12:

    Flies in the air with holy aura and fuse with the Spirit of the Holy Duelist granting you buff that lasts for 4 seconds.

    This buff converts 100% of damage taken to HP recovery (Before reductions). Can also be automatically activated after reaching 40% HP threshold.

    Casting time : Instant

    Animation time : 2.5

    Cooldown : 40

    Notes :

    -Cannot move during animation time, means you can only attack or do action on last 1.5 seconds while under the buff.

    -Cannot be interrupted by stun

    -Cooldown triggers after the buff ends

    2.Surge of Cocytus 58128-6430f2bef82e2700c732b3765f8abaf6.jpg:AK8:

    Turns around and perform an idle back pose with your character as you bombard the area around you with barrage of blades dealing ice damage and stunning all nearby enemies.

    Stun duration : 2.5

    Damage : 255%

    Casting time : 1

    Radius : 755

    Cooldown : 25

    Notes :
    -Swords drop separately but the damage is dealt by the time enemy enters Surge of Cocytus' field

    3.Wings of Resurgence 93636-a81404874b5f3361b73a8f37d1028904.jpg:AK5:

    Upon activation, grants a buff that causes Swift Somersault or Windfury to fully dodge incoming attacks and return it to their owners with their effects as holy damage.

    Wings of heaven appears on your back in every successful dodge while a slashing Holy Judgement Knight appears on back of enemy who got reflected.
    Windfury is allowed to be casted on the ground while under this buff.

    Damage reflected : 77% (Before reductions)

    Casting Time : Instant

    Buff duration : 5

    Number of skills to be possibly reflected : 1

    Cooldown : 16


    -Cooldown starts after duration ends or an instance of dodge is already used

    -Doesn't block or reflect auto-attacks, only skills.

    -The Holy Judgement Knight fades after the enemy takes the reflect damage.


    1.Shrapnel 121452-d83194b24ba25cce77f53aa4dc90155d.jpg:AK19:

    This ability requires to be activated twice.
    First activation, shoots a special bullet in the air towards an area. Second activation, character dashes and slash the bullet into shreds at
    the bullet's current position, creating a shrapnel. The shrapnel lasts for 3 seconds and deals 60% of your damage as storm damage per interval.

    If the bullet was not slashed, it will just deal damage.

    All enemies inside the shrapnel are also ministunned.

    Cast range : 25 meters

    Non-activated damage : 170%
    Damage interval : 0.30

    Ministun duration : 0.16
    Casting time : 1.75

    Radius : 425

    Cooldown : 16

    Notes :
    -The initial animation is red/orange explosion but the shrapnels are dark green

    2.Blizzard Phantom 109315-5498983124211983be52768dd5f6562d.jpg:AK4:

    Summons a ritual circle by shooting the ground or slashing (depends on main class) and performs a chill stance above it. All random targets who enters the circle or attacks you will get slashed if main class is duelist and will get shot if main class is gunslinger as the character teleports around the target, dealing violent damage.
    After the random slashes, character performs a last attack using sub-class that deals ice damage.

    Casting time : 1
    Entrapment duration : 2

    Max attacks during phantom blizzard : 9 (10/11/12 with masteries)

    Slash/Shots interval : 0.40

    Random attacks damage : 115%

    Last attack damage : 140%

    Radius : 750

    Cooldown : 80

    Notes :
    -Cannot move, attack or cast skills during the stance.
    -The circle fails if it is summoned on a place where there's people.

    3. Eternal-Peace Offering 100609-e147ce40fa50f326eab29ae1856d8ebc.jpg:AK9:

    Shoots yourself in the head with a ritual manner as it kills you instantly. While dying, your allies will get healed by 30% for 4 seconds.
    Applies "Eternal Peace Cooldown" buff on allies for 25 seconds. If the same class casted this skill while allies are under "Eternal Peace Cooldown",
    Heal rate becomes 3% instead of 30% but the "Eternal Peace Cooldown" duration still goes on and won't reset.

    Casting time : Instant

    Cooldown : 50

    Notes :

    -In PVP, enemies don't get any benefit from your death

    -In PVE, you will get credit to all enemies killed by your allies while they're under the buff


    1.Firestorm :AK6:

    Stays the same but applies a buff on enemy where their positive buffs' duration are on hold and won't work while getting hit by firestorm.

    2.Violent Bombardment

    Now stuns targets for 3 seconds after last attack.

    3.Archangel's Flight 60912-bbde92df18d7e584577a80545fa258c7.jpg:AK18:

    First, Blesses your dual blades with holy power, next tosses them in the air then smash with your axe

    and send them flying towards the target dealing damage and possibly bouncing on nearby enemies too.

    The daggers run with light runic trails but those doesn't do anything aside from eye-candy purposes.

    Each bounce heals your HP by 20%.

    Casting time : 2
    Cast range : 17 meters
    Heal : 20%

    Damage : 150%
    Number of bounce : 8
    Casting time : 3.5
    Cooldown : 16


    1.Rocket Sword

    Stays the same but 50% of damage dealt by your next attack will heal your hp.

    2.Whirling Dragon

    Stays the same, except Holy/Ice for weapon bonus damage or not.

    3.Android Companion Cyborg1.pngCyborg2.png:AK3:

    Summons an android version of your subclass that can cast your subclass skills. The machine can cast up to 2 subclass skills.

    Machine damage dealt : 100%

    Casting time : Instant

    Summon duration : 20 or until 2 subclass skills are casted

    Cooldown : 15


    -All positive buffs that the machine receives is granted to the character.

    -Machine Gun Turret summoned by the machine disappears after 6 attacks.

    -The machine is untargetable and cannot do auto-attacks.

    -You can cast your sub-skills by your own again after the Machine disappears.

    -Adds additional slot on grenadier passives that allows you to put any costume to be used by the bot.

    -The bot is always opposite of your gender.

    -If no costume is present, the bot will have its default skin.

    -The bot copies your costume's stats and your stats regardless of what costume it is wearing

    -Cannot summon more than 1 Android.


    Misc :
    5% HP heal potions are now available in PVP npc and costs 1 war coin each and cannot be used outside of battlefield