i wouldnt recommend shuri sub, instead using lancer sub would be better. Then u have the krit sdn from the second weapon + its a dark based class for additional damage through eido/mount.
I am using this tree:
I am getting some comments about the Awakening quest. Forsome players is truly challenging, and well, it is meant to be like that. It isa jump to a whole new level and yes, it is challenging but not impossible…. Inany case, we don’t want to create a nightmare for experienced players and inthe next patch we will implement some features that might give you a bit ofhelp.
Well since i havent seen yet what the changes will be i will just stating an opinion based on the current state. I think the Awakening quest is fine as it is right now. Its better this way since u will now for sure that the chars who cleared it have at least a decent equipment. Instead i would change the experience gain during level 80-90, so it would be slower to level. that way all chars will have enough time to build a decent gear before reaching that point. The point itself should stay difficult to clear.
if u are s5 fatimas item
if just s1 or higher then delphonias earring+anotheritem like dakaba, deadly ice or similar things. it depends on what stats/defdowns or other stuff u are missing and ur class.
Well another example against the pve ranking: How would u make it?
You cant compare the dmg dealt in dungeons to each other
First example: Hitting on a mob in lower dungeon with less defense migth increase the dmg output. So the first point u would have to consider: Which monster in which difficulty-mode was hit.
Second example: A party with 4 class a chars and 1 class b char in comparison to a party with 5 different classes --> more defdowns and dmg inflicted debuffs --> more dmg. So the next point u have to consider would be the mixing of the partys.
This said only 2 things could happen:
first: A really detailed dmg chart with rankings. but thanks to all the things to consider: a real comparison means a really long chart with every possible situation compared to the exact same situation.
second: A completly meaningless short chart where u cant even get any information out of it who would be really better than another player.
And all the people who already has +30 gear and screaming for more difficult dungeons....yeah and ever thought about non geared players? not everybody can afford a full +30 gear. so if u are making it stronger u still get by without problems but what about all the other players who might even struggle with the team inis at this point already...
And for the pve ranking: Against it. Then the ranking would just be filled with the speedrunning +30 gear guys and as a normal person u wouldnt stand any chance. what would be the point in that. only that: Pushing the ego of the already geared players...
1. I think the auction system is fine as it is right now, no need for changing it.
2. the not diguppoints in archäo shouldnt been shown on the map. part of the difficulty lies in finding the spots urself. I would not have anything against the other part with the collectibles.
3. would not have anything against it
4. I wouldnt mind getting higher chance to obtain but how exactly did u choose the duellevels for that? randomly?
5. Against it. U are getting exp on specific things and if this is done ur way then it becomes easy to obtain the higher levels by just doing quests instead of actually catching a fish or so. should stay as it is.
6. Wouldnt mind it since cooking costs a lot of money.