Aura Kingdom 2k18 Ravager Guide
Table of Contents
- Overview
- Gears
- Masteries
- Envoy
- Weapon Mastery
- Subclasses
- Rotation
- food
- Future updates to Ravager / Awakening System (TW content)
Overview
Ravager is my personal favorite class in the game and I have been playing it almost exclusively since the game came out. I played on AK US server from when it was released to when plus 30 was just introduced into Taiwan server. English is my 3rd language so sorry for it not being perfect. Anyway getting into the overview, Ravager is a melee class its main element is flame. It requires moderate to lower ping to play to its fullest due to how important auto attacks are to the class’s overall damage. Since of course higher ping makes it harder technically to jump cast. Id rate it probably the 3rd best dps only behind Lancer and Shuri (yes i know all you holy sword mains gonna get butthurt but consistent damage>inconsistent zeal class imo). Anyway back to the actual guide.
Gear
Levels 1-79 pretty much take any gear coreless sniper is good if you can be bothered to farm it (not recommended since you will be moving on from those gears really fast) so just grab any blue Nocturnal weapon and get to 80 as soon as possible, but if you choose to this is the set
Levels 80-90
^This is the weapon you will be using until level 90. The core that i recommend is Destroyer. The effect of said core is 20% chance to reduces target's Defense by 10%. Element should be Flame since your main DPS skill will be Flame Slash.
^Should be your sub weapon it provides the same bonus in boss damage and pen as your main weapon and also provides a core. The core you should be going for on this is Nocturnal (3% damage dealt is converted into HP
Full Lordswrath will be the ideal/best set to use for any dps until level 90. To give a quick rundown of why, it provides alot of detail dmg to bosses as well as Crit dmg to bosses and speed,Crit,Speed and flat dmg as well.
As for what cores to use, 3% move speed (Imperial is HIGHLY recommended, you can use bestials 1% hp/Dmg but i can't stress enough that move speed is important in this game)
^Next we have bottom set as with the top set full Lordswrath bot set its bonus is detail/dmg to bosses crit dmg to bosses and a DOT effect that's more or less useless but it’s still the best set .
Again for cores, still 3% MS unless you can’t afford it then next alternative is bestials.
Trophies
^Next up is trophies as with the other gears you will be using this trophy from level 80 all the way to level 95. The trophy as show provides Dmg/Crit/HP/Dmg along with Dmg to bosses 6% and Dmg dealt 5%
So in total its 11% detail dmg this is VERY important and I can't stress how good this is as before with 3% move speed ( Imperial core ) is a must on this trophy
^The next trophy we have is Theory time Travel this will along with Guzigla’s tooth as shown above will be what you use up until level 90/95
As with Guziglas tooth it provides Dmg to bosses 7% but this trophy has a neat effect of having a 8% chance to increase all stats by 3% stacking 3 times so 9% in total. This will help with countering dungeons -stat reductions. This trophy though does not need to be imperial since when you are not on a boss you will be swapping it to the next mentioned trophy so feel free to use any core you would like.
^This is the next trophy we will be talking about as it may seem very apparent its stats are nowhere near as good as the above mentioned ones. This is because you will only be using this when you are running between bosses or doing anything that's not killing bosses move speed is a important stat in this game learn to love this trophy it is in fact life in Aura Kingdom. This core however NEEDS to be Imperial as the whole point of it is movement speed to help you get around faster as its natural effect is 5% move speed and thats 5% more than the previously mentioned trophies above ( not make sure your Tooth trophy is on the bottom slot and Theory time code is on the top as when you swap them it replaces the top trophy not the bottom.
^Next mention we have, I wont go into a lot of detail but is the level 65 Elemental trophies in my opinion are a good swap at this level if you can fort them to plus 20 but these are again OPTIONAL bassically what these offer are 20% dmg to the respective element and 10% dmg of what ever ele the trophy is for for most players these are a luxury.
Accessories
Now with this there are 2 sets to consider both are almost the exact same actual damage so pick whatever one suits you best or is cheaper. We also now have them purchasable with Golden DP.
Perfect war: this is the most common set to be found at this level since it provides Dmg/Crit/Speed and 20% elite monster dmg along with flat dmg from the set bonus, its a solid choice to use at this level. As you will notice, this keeps coming up but Imperial cores are a must.
Arcane frost: the 2nd set you can use, it's roughly about the same overall dmg as perfect war as it gives dmg/crit/speed and its set bonus is flat speed and its other effect being crit dmg to elite monsters.
**Note: (this is the set i always recommend most new players as speed is VERY important to cap so if you are low prayer is is almost better than Perfect war)
Levels 90-95
Next level set we have is Levels 90-95 for the most part armor/accessories are pretty agreed upon but now with trophies this is the level range it starts getting more down to opinion and class variation. I'll only be talking about what benefits Ravager the most. By now I will assume you have red thru the level 80 sections so things like mentioning what cores imp/Bestials/noc/Dest will be a given.
Weapons
^This is the main weapon you will be getting as soon as you get level 90 no substitutes at this level more dmg more pen core effect
As with the level 80 make sure the core is Destroyer for this
^This is the sub weapon you should be using at level 90 for reasons already stated with 80 weapons
^This is the next mention I should’ve put with 80 gears but basically it’s the same idea as imperial nori leaf. Put a 9 ms card on it and swap it when not hitting bossthen swap back to the 80/90 shuri wep when dps’ing a boss, pretty simple
<-- This top set should be your goal it’s the only set worth upgrading at level 90 DO NOT USE MAGIC SUNDERING TOP I REPEAT DO NOT USE THAT SET. Now you might be asking, why not since magic top gives crit and it’s cheaper and you only lose 4 detail dmg and with future content over cap crit=crit dmg cap? Yes that last part is correct BUT most people say that without knowing how it actually works and how bad it scales with flat crit increase. From my personal tests on TW server the 2k crit from magic top since its Flat only gave like 2% over cap Crit dmg, hence it’s not worth using Magic sundering at all. If you cant afford this top set, stick to the above-mentioned Lordswrath.
Next we have to talk about bottom sets. Unlike top sets these are actually what you prefer, as in it’s based on stats/personal pref/situations/future proofing. Pre-Awakening this is the better set slightly ASSUMING your crit/crit dmg is fine in my opinion if you want slightly better performance NOW and your stats are all up to par this is the best set
^Next we have Magic sundering bottom. Unlike the top set this is actually good. Depending on stats and future content the main selling point to this set is its effect being Crit rate/Crit damage. This will probably be better and alot cheaper for most players in AK US/OS current content but I can't stress enough, ONLY magic sundering BOTTOM set is worth it. The top set is trash tbh.
Accessories
Pretty much the 1st 2 sets are basically improved versions of perfect war/arcane honestly go either it makes too small a difference. I won't really talk about them alot since its legit just higher stat 80 set for both dmg and speed sets but here they are anyway
Ok so this next section will be focusing on 95 gold accessory sets one that is currently in AK OS and one that will be coming in the future the sets are as follows:
This is is currently at the time of me writing this the best set for damage in the game since its just a % chance to proc 10% dmg to all elements if you would like to use this for sky tower for more dmg then go ahead but you do lose movespd from craft Imperials so xd
The next set we have has no OS name currently, so I’ll just refer to it as the 95 crit set without going into it too much. After awakening it becomes crit/crit dmg meta and this set just helps that its effects are a % chance to proc 30% crit dmg and 50% crit dmg CAP. As you can imagine crit dmg cap is a good amount of dmg boost so once this set is out I recommend using that (I will explain awakening etc later) but TLDR 95 crit dmg set > Feyna’s for overall highest damage
Trophies
^At Level 95 is when you will be swapping your Time theory code for this since its higher base fort stats and that proc effect is really nice in terms of damage. Note its a boss dmg/dmg dealt proc on the next hit and has no cool down so with Shuriken sub you have the chance to proc this trophy alot
^Is a fine choice if you really want more -flat def shred in sky tower/tryhard party but overall still recommend Delphonia’s^
^Pretty much same thing as the trophy above but this one has 5% dmg dealt and can have a Imperial core