Made a few changes, added some info, and replaced corrupted images
Made a few changes, added some info, and replaced corrupted images
I, Rumi and the Jelly Chick family are here to announce that our cafe is open for business on Phoenix server! Here at the Jelly Chick Cafe, we serve you all the wonderful delicacies Azuria has to offer.
Here are a few questions that you may have about our service:
“What does your cafe serve?”
The Jelly Chick Cafe provides any food, drink, and/or ingredients you need for whatever purpose.
We also accept Eidolon Wishes, but food, drink, cooking and refining material eidolon wishes ONLY!
Eidolon Wishes we do NOT provide:
“How would I place an order?”
There are three ways you can place an order. You can contact me via private message or mail me in-game. You can also reach me on Discord @Rumi#4444, whichever you prefer.
“What is the process of my order?”
After you have contacted me about your order, it is immediately recorded. Our catering is a ‘first come, first serve’ service. In other words, whoever made their order first, gets theirs done first.
Orders can take between 1 to 48 hours, depending on how busy I am in real life and how many orders have already been placed. Once your order is complete, I will first contact you via private message in-game. If you are offline, I will leave a mail or a message on Discord if you had originally contacted me there. You may also cancel your order at any time as long as I haven’t started on it.
“How much will my orders cost?”
The items we serve will always be lower than the Auction House! If you request a food used by most players such as Golden Latte, the market price will determine your total. If you request Eidolon Wishes, they will be a set price depending on the wish. The rarity of the ingredients and the quality of the food determines the cost.
If you have other questions or any comments or concerns about our services, feel free to leave them under this post or contact me directly! And no.. We don’t serve Jelly Chicks. Jelly Chicks are friends, not food!
Thank you for taking the time to read and we hope to see you make an order!
Credits and thanks to Nisani
for this wonderful display photo
Congrats on getting the position~
Congrats on getting into the team! I think you'll perform well.
So sad to see you leave. I enjoyed laughing and working with you.
Good luck in life!
wish i had these secret test results GS's used
I've ran many tests which led me to the conclusion that it did indeed increase the skill damage as well. However, after doing it again and obtaining info from a source, it is in fact only DOT increase. So I do apologize about that! The mastery section has been updated.
As some of you may have realized already, I am not a Game Sage anymore. I am taking a long breather from GSing. I enjoyed assisting and spending time with you all. And I very much enjoyed being part of the GS team and working with my fellow GSs.
Even without my tag, I will still be around to help in any way I can. You can reach out to me in Discord or in-game.
Thank you everyone for your support and the fun times I've had!
Cheers, Rumi ♥
I'ts always helpful to have either Quelkulan/Cyril as Defense Eido and an Eido (please Rav Mains correct me)
a +45% Flame +25% attackspd eido +25% attackspd with +24% DMG as DPS eido.
*runs back to forums I've actually knowledge from*
I’m pretty sure you’ll still choose the Defence eidolons but just with 25% attack speed. But then again that would depend on if you’re going full DPS or a mix of tank and DPS.
Gunslinger attack speed is 67%
Hey, also remember ravs need 81% attack speed because their wep attack speed is 2.6s (pref 3x 2% attack spd/2% dmg secret stones)
That’s true, but not as secret stones. Some players actually do so, but I prefer not to.
Hi, thx for the guide. I have something want to discuss.
1, Gear: top magic... 4 dmg dealt+ 4 cdmg( if both +30) +dmg stat for crit chance, I don't think it worth to trade.
2, Masteries : no need elemental resist, unless even cannot +20
3, Cards: Pen is extremely important for new dungeons, 80 cards help a lot.
4, Eido: I noticed you worry about crit. Try Nazrudin in Eternia. It's 3rd skill is debuff that receive 100% change of crit.
And for 12f, if u cannot kill it in one combo, that will be annoying. So I suggest one more eido for 900% flame ult, like Aelius. Razor wind, Flame, Stun, Flame, Shuriken Storm, Flame, Ult. and pray ult has some double cast.
5, SS: For the dungeons now, most of boss are dark, ice , lightning, fire. We have holy chest for ice and fire. And dark is more than lightning. So I think 2/7 of dark is more comfortable. Or make 1 or 2 for lightning.
Heyaa just want to explain a few things that you’ve wanted to discuss:
1). I only put what I use as gears, it wasn’t a recommendation
2). I don’t use elemental resist but most people do because they feel it’s needed. However, I disagree.
3). PEN is very important yes, however it can be quite expensive to some, hence why I mentioned both DMG/DMG incase it may be
4). I don’t worry about CRIT because we cap it easily. Mine is actually capped. What I think you were trying to explain is the whole CRIT overcap conversion that I mentioned quite a few times throughout the guide. The combos I provided in the guide are suffice enough, since bosses die after the combo. Sometimes maybe even with two or three more skills after it.
5). With the mounts, costume enchants, Gaia emblems, and Weapon Mastery points the bonus to elementals is fairly high. I did, however, think of balancing out what elemental bonuses I had on my secret stones for each important element which is flame, dark, ice, and lighting. I think you got Storm from the example I provided.
Thanks for your input though~
Nice guide nub
Also, quick thing you didn't mention:
The main reason why shuriken sub is like extra super good for rav is that fact that tornado can proc TF5, meaning that you get a billion procs of TF5 on tornadoes. So, 24 dmg eido is still really viable because of this in case you're too poor for 45 flame.
I wasn’t planning on explaining the sub classes on a detailed level. Only the important basics. I do agree though about not affording 45 Flame, so I’ll change the wordings on that one /o/. Thank you~
very great and detailed guide. There is a correction to be made about the rage tile envoy. Rage is actually CDMG CAP and not just cdmg. You can easily raise your cdmg cap by a further 30% at 5 stacks while b2b-ing dungeons. In the end it's just personal preference whether to take it or not but I'd recommend it. Below is a personal envoy i'd use. Cheers!
Thank you for sharing! I’ll definitely look back over this guide again to make sure I didn’t miss anything else
Costume, Weapon, and Armor Enchantments
The color of the text corresponds to the quality of the enchantment needed
For weapon enchantments, you’ll want to use Move SPD + Dual Drive on both your weapons. Any quality is suffice, but having orange ones (Move SPD +9% and 8% chance to activate Dual Drive + PEN) with different SPD values is perfect. If you cannot afford Move SPD + DD or Move SPD at all, try to use another enchantment with a different stat, but with dual drive. Once you can afford it, you can replace it with Move SPD + DD.
For Armor and Accessory Enchantments, everything should be DMG 3%/4% with flat CRIT values and 1% PEN
DMG and Elemental target damage is the most important stats on a secret stone. However, some ravagers also use other viable stats such as attack speed or CDMG. I don’t use Attack speed since it’s really not needed anymore
It's your choice to build however you like but this is what I recommend:
(All should be their second and first highest values, EX: DMG 3% or 4%)
Weapon: Lava with DMG 3%/4% and Damage against elemental targets +xx%
Sub Weapon: Lava with DMG 3%/4% and Damage against elemental targets +xx%
Orange Armor Stones
Purple Armor Stones
For elementals, I’d recommend to have each important element in one piece of your armors for balance. However you can choose to boost full Dark/Flame as well if you like
Example: Ice target damage +8% helmet secret stone, Dark target damage +8% belt secret stone, and so on.
(Remember don't boost Storm or Holy)
Bard or Holy Sword sub
Path Direction: Left
Where you’ll put your points:
Where you’ll put your points is boxed in red. Most players go for Elemental Resistance, however I personally don’t. I put the rest of my points in damage against certain elements to increase my DMG output.
If you want to go with what most players choose, you will do the following (When Weapon Mastery is 70/70):
After Awakening, you can put points into CRIT instead.
The present elements after Awakening will also change from Dark, Flame, Lightning, and Ice to Dark, Flame, Holy, and Ice
Mounts & Costume Hat Enchant
For mounts, you’ll mainly use Damage of Flame skills +30% and Damage against all elemental targets.
When you encounter Violent bosses, you will use the Damage against Flame Skills mount and Boss Damage +10% costume hat enchantment.
For bosses of a particular element, you will switch your mount, costume hat, and emblem to that element, as shown below:
For violent bosses you’ll switch back to your main emblem.
For violent bosses you’ll switch back to your main emblem.
The stats you’ll aim for pets will be mainly Move SPD +3% and the chance of triggering Dual Drive.
You can switch out between the two if they're not on the same pet
For the Holy Chest system, you will want to boost your Flame and Ice target values. I'd recommend going either all Flame (for full flame boost since Ravager's element is Flame and will need it for Flame protected bosses) or 2 Flame and 1 Ice (for balance)
You will boost them by getting level 60 gold Zaahir (Flame weapons) and Nazurdin (Ice weapons) and forting them to a max of +15 to receive the entire boost.
Note that the type of weapon doesn't matter. It can be an Axe or a pair of Pistols.
Skills and Rotation
For this section, I will show a few of the skills I use in my current rotation as a Ravager/Shinobi and will show one for Holy Sword and Bard.
The rotation should be able to give you an idea on how ravager’s main skills are used. Feel free to create your own!
With Shinobi sub
With Holy Sword sub
With Bard sub
Certain bosses require tactic to beat, such as a timed stun. It's important to jump-cast each time and use the appropriate skills to quickly kill the boss. Before I get into the details, it's important that you know that Soaring Slash should always be used first so "Ranting and Raving" can be activated.
Remember, Soaring Slash first! This gives you the ability to throw on your DEF shred and x2 Boulder Crush attack.
If you use Blood Corruption and Shuriken Storm, it's best to use them while you're luring mobs or attacking mobs that are close to the boss so the buffs stay active long enough.
Using Smiter's Edge (charged) on mobs is a good for controlling the crowd if you lured. Making sure you have a charge for this is good at the end of the dungeon. Divine Thunderstrike can also be used the same way, but it's less effective since it doesn't cover much of a large radius compared to Smiter's.
Due to not having the storm nadoes from Shuri sub or the heavy burts on Holysword, you'll put in more effort to make sure Ranting and Raving stays active.
Make sure to spam Soaring every 10 seconds.
And that is the end of this Class Guide! I hope this serves you guys well and that you use it to your heart’s content!
If you feel like I’m missing anything please let me know or if you want to share your thoughts leave a comment. If you have any questions feel free to reach me on Discord or start a conversation here!
I present to you a detailed class guide for a PVE Ravager!
Please note that this guide is for end-game (Level 80+)
Table of Contents
Ravager is a flame based class that is balanced both in the tank and DPS regions.
Storm is not a viable element for Ravager, even paired with Shinobi sub. (so stop saying it is pls ty )
Pros of being a main Ravager:
With the new class balance, Ravager has become a bit stronger with it's new effect called "Ranting and Raving". \o/
What is this effect?
When you use Soaring Slash on an enemy, "Ranting and Raving" becomes a status on the target. It allows you to access debuffs on certain skills:
Due to the skill animation interruptions, you'll only want to use Boulder Crush and Horizontal Slash only. I find Horizontal to delay my rotation a tiny bit but not as much as Aftershock, so it can still be used if you jumpcast it correctly. Also, it's a really large value so using it is a nice benefit.
So all in all, you'll want to make sure Soaring Slash is in your rotation and at the beginning of your rotation to ensure higher DMG output!
Offensive & Defensive Stats
For Offensive, you'll want to put points into DMG until lvl99, then the rest into SPD
After awakening, you will want to take points out of SPD then put into CRIT
Defensive you will put points into HP until capped, then the rest into Defense
Here is what you should reroll the buffs to. I personally use Alice because she's quite nice to use.
1⭐: Attack SPD +25%
2⭐: Damage of Flame Skills +15%
3⭐: Damage of Flame Skills +30%
4⭐: DMG +16% or Damage against Dark Targets +30%
For other Eidolons, you should have an Eido that increases Movespeed and/or has a nocturnal buff.
This is the Envoy Path I use. Below I will explain the nodes you should and should not activate and why:
Nodes you should use:
Vindictive Burst - Every attack gives a nearby enemies -8% DEF shred
Why it should be used: This debuff is applied to both bosses and mobs, so it gives Ravs their own DEF shred
Pyromaniac - Damage of Flame skills +10%
Why it should be used: This node increases the damage of Flame Slash by 10% = more burst DMG when Flame Slash is used
Finishing Blow - Deal extra damage with less than 25% HP
Why it should be used: This serves very useful when bosses are at 25% HP or less, that way you can easily knock that boss right out of the park!
Wild Fury - Every attack gives CRIT +2% and CRIT DMG +3% boost that lasts for 10 seconds. Can stack up to 5 times.
Why it should be used: If your CRIT DMG is just near the cap, this node is for you
Rage - When attacked, you have a 30% chance to trigger CRIT DMG +5%. Can stack up to 5 times and lasts 6 seconds.
Why it should be used: This is good for when you want to hit Ravager's CRIT DMG cap
Armor of Thorns (optional) - 5% of DEF added to CRIT and Received DMG -10%
Why it could be used: Now, I don't personally use this node after awakening simply because it barely increases CRIT enough for it to make a difference. I have even heard from some other Ravs say that their cap barely budges. So therefore, I'm not bothering to use it
But if you want the small difference, you can go with this Envoy instead-
The last point can be put where ever you want, CDMG or DMG most likely
Food & Drinks
These are the foods and drinks you'll need to use for each level:
Food: Dreamy Heaven
Drink: Golden Latte
Food: Creamy Chicken Pie (lvl90)
Drink: Golden Latte
Gears & Cores
For Armor, some players can't afford Imperial gears, so I encourage them to have bummy, low level imperial set on one gear tab, and Bestial on the other when running with faster players.
For more information about Awakening visit Chris’ Awakening Guide.
Very nice guide indeed~
Woah, how nicee! Thanks for sharing Cookie!
And Rikun, already saw that great vid of yours, hue
The HS top is a lot more expensive compared to magic set but you are paying 20kg+ for better base stats. While I paid maybe 1k for both recipes and lose 4% dmg but get way better fort bonuses compared to HS.
I agree here. I also use the same top and bottom sets. And not only is it less expensive but it's worth it considering we'll eventually get the overcap crit converted into CRIT DMG, which would serve very useful. And base DMG doesn't really mean much.
No, just no!