Posts by Friendzoned

    I dont know ... PVP is dead after the release of +30 + Holy Sword ... discussing about it is waste of time.

    +30 Rule PVP no matter what class or how good you are.No matter how bad someone is.Just by pressing one key and spending much of money they erase 90% of the enemies.Gameplay is no longer needed.Misplays not punished.Welcome to Aura Ca$hdoom.

    Now i could link you Videos of different Versions of AK(TW,JAP etc.) where PVP is alive and full crowded because the servers are player friendly...but i dont feel like that.It died long ago in OS with the PayWalls.No one cares.End.Why i even login here.Ahh yeah someone messaged me about a typo i done.I corrected it.My last post.Bye.

    Okay forgot what i wrote.That class is so bad even in 1vs1.The DMG is nonexistent.Direct DMG is a joke.Building stacks(6 Charges)can become really annoying to release if you get non stop immobilized,Stunned and Slowed.Making you become a punch bag lol healing non stop.Very very bad^^This is my experience with a Level 60 Account...Dont do it!!!!

    Play the usual classes to be OP:

    Holy Sword

    Rava,Shuriken,Sorcerer,Lancer


    Dont waste your time with Brawler.It may do good at higher fortification than your target^^

    I leveled a Brawler for Level 60 PVP...that class is clearly made for 1vs1 only.

    It so bad in 5vs5 and higher...i dont even know whats going on.

    So slow.Low DPS.Weird casting animation/range.The only way to get a good feeling about its skills is having really really high movespeed.

    Before you start leveling a Brawler...know what you are leveling^^Really weird but fun class to play.

    Misplays will make your DPS -100000% lol.So much unforgivable.

    But most importantly : Its fun to play and can beat many if not all classes played perfectly in 1vs1 ^^(assuming both players have the same experience and gear score)


    to sum it up: brawler is not a class for beginners.The kit and mechanic itself look easy...but you need at least 10 more brain cells compared to holy sword.

    That may be true.But i also know many many players who left because of the reasons adressed many many many times already.

    These "problems" are caused by the management/monetizing of this game version.Everyone know what direction the game content was heading to long ago.

    Veterans dont/didnt leave because they moved on.Or played another game.Or lost interest.They just lost hope.The immense of money/gametime you have to invest to enjoy this game version at the fullest...is ridiculous.Right now there are only a handfull player experience End Game Content...on top of that you see player in Chimera with +30 full PVE Tank Gear with 170 MoveSpeed...Ice Element Gunsliger Weapon +30...Trophys +30 i never seen before...i really see dark times for the future players xD Without proper guides and veteran players leading newbies to the meta the servers will become a clown fiesta...you can only roll the eyes and move one at this point...I dont know if its even worth to discuss about it...its not my game and not my server who ever is in power do how ever you wish^^i dont think anyone really cares anymore^^

    We can dream right?


    The only direction Aura Kingdom know for the future is :


    - More broken gear

    - More broken mechanics

    - Higher Level Caps/Gaps (The End Of Casual Kingdom)

    - Even Higher Spender focused ( aka more PayWall, P2W, PayToLevel )


    A Server merge will try to correct stuff made wrong in the past once the veterans leave completely...making the server RIP.It will work for a few weeks/months.Than no one cares because nothing changed. The End.


    Right now is the perfect time to correct stuff.Sylver_Aura and other players wrote many usefull things.I am sure if enough experienced player meet together with the Aeria AK team things will change in a positive way for everyone and most of the game health.Listen to the players...making the game fun and worth playing again as it used to be in the "gold old times" ;) It can work even with New Content without doing raidcal changes...just saying if someone from the AK Staff reading this...now is your last chance^^


    Lets dream...

    Hehe i got a way way weaker Nvidia card before with the oldest driver(like from 2014) and the game never froze.Delays...yes.

    Now i have a new AMD card supporting stuff i never heard and care about...Aura Kingdom...Freezing(need to restart AK).Stuttering.Delay.

    Now i start The Witcher 3 on Max Settings...everything is fine^^


    Maybe...Maybe someone from Aeria can message AMD about this problem?Because i know a friend who have the same problem with a AMD card...and he knows someone with NVIDia and everything is fine for him.

    Ice Holy Sword ...


    ok.jpg


    Lets make it short.Do not build like that.Only for fun.Dont invest 1 Gold or 1 Second in it if you are short on both.


    You still use the Left Mastery for it.The right mastery will only give you HP and DMG Migation.And a Aura to Ice Splitter which is some kind of a DOT Aura around you.You need to be close to your target to apply it.Can be easly avoided by...running away.The mastery make you really tanky.Consider using it against many geared people.Than it can be-if played/timed well-really good.But not worth to use over the Left Mastery.


    The only way to improve the effect of that Ice Aura is by using a +5 Skill Level to Ice Splitter on your back costume.Even than the Aura is pretty bad.

    You need to Charge

    icesplitter-skillicon.png Ice Splitter


    This skill charged will deal DMG to your targets if they deal direct dmg to you.

    You can increase the Skill ->Effect<- DMG("Reflect")by the usual stuff.Detailed DMG to Player and other offensive stuff related to PVP.

    RIP to the People increased their Ice Amplifier(Eidolon,Weapon).It only affect your Direct DMG dealt by Ice Splitter.Neither the "Reflect" or the Aura.Possible even at full Ice Amplifier boost your average violent Holy Sword skill will deal charged more DMG.


    To make this even more fun you use a

    - Emblem with Reflect %

    - Take the 10% Reflect Node in your Envoy

    - Use Reflect Food

    - +5 Skill Level to Ice Splitter Enchantment on your Back Costume


    Really good counter against Shuriken because their Storm deal direct DMG so fast with a high tick rate they nuke themself.Same for every class that dealt a big amount of Direct DMG over time.DOTs cant be reflected.


    You play Holy Sword as usual.If you are under attack Charge icesplitter-skillicon.png Splitter.

    Very useless against experienced player because they will just play around it.Very toxic at +30 because even if people ignore you...you can RIP them with the usual Holy Sword kit.


    Thats it.My last post.Have fun!

    Holy Sword.The class that destroyed PVP twice.When it was first released its divinethunderstrike-skillicon.png Thunderstrike could hit one target up to 5 times.The Thunderstrike was able to bounce on objects/players back and forth...ending up backstriking one player up to 5 times in 1-2 seconds.PVP was pretty dead after its release and it took some weeks(or months?) to fix that.Nowdays you are still able to cast divinethunderstrike-skillicon.png Thunderstrike in Arena at the last second...it will follow the resetted players into their base and chain there.


    Nowdays you have +30 Holy Sword.Easy backstriking you(Dont matter how high your fortification/HP is) 100-500K randomly from Bounces and at the same time nearly being unkillable thanks to it broken HP Pool/DMG Migation/Heal Over Time Kit.Really good class for beginners and "ezy pezy" people.I used to play it aswell.I want my brain cells back.Luckly i played it when PVP was more alive without +30^^Hehe in my opinion +20 Holy Sword was not THAT broken and bad gameplay was punished^^Nowdays you can do misplay over misplay and you still wont die at +30 and still able to nuke people^^lol

    Lets go <3 And sorry for my weird english...its my 4th language and i never use it


    Class:holy_sword_icon.pngHoly Sword

    Element: electric.png Lighting

    Level Needed: 90/95

    PVP DPS: Over 9000 (5,0/5,0)

    Support: -

    Level Range: 90-95

    Difficulty: Easy

    Build Type: End Game.Dont cover up basic game mechanics.

    Pros: Very High Burst.High survivability.Misplays allowed.

    Cons: Very expensive.Need much optimizing and specialisation.Your brain cells will decrease playing that class.

    Last words before i start.This guide will only cover 3 possible builds worth to build a Holy Sword.The third build is special...just no.


    1) Full DPS/Glass Canon paired with high DMG Migation.

    2) Full DPS Bruiser stacking a high amount of DMG in Full DPS gear making you really tanky thanks to the high HP Pool Holy Sword can stack.

    3) Troll Guide for Ice Holy Sword(a serious one).Dont do it.

    Lets go <3


    Main Weapon
    WD3301.jpg

    Warlord Greatsword

    Element: electric.png Lighting

    Reason: PVP Stats

    Envoy Path: http://bit.ly/2mV0yv4

    Secret Stone:

    I01405.jpg Lava Secret Stone

    Reason: DMG

    Secret Stone(Bruiser):

    I01509.jpg Thunderous (10% HP, DMG Taken)

    Reason: HP + DMG Taken

    Sub Weapon

    Warlord Zither

    W83501.jpg

    Reason: Healing.

    Element:

    Secret Stone:

    I01405.jpg Lava Secret Stone

    Reason: DMG

    Secret Stone(Bruiser):

    I01509.jpg Thunderous (10% HP, DMG Taken)

    Reason: HP + DMG Taken


    Trophys Level 90-94


    Trophy 1

    I01654.jpg Twin Hearted Split Personalit

    Reason: DMG Taken

    DMG received -5%.When being attacked, you have an 8% chance(...)reducing damage received by -25% for 12 sec.


    Trophy 2:

    I01656.jpg Keres' Wishlist

    Reason: Heal % + EVA %

    Increases EVA by a number equal to 5% of DMG

    Healing Potency +20%


    At level 95 you change


    Keres' Wishlist I01656.jpg to Eonus' Ancient Stone I00094.jpg


    Eonus' Ancient Stone

    I00094.jpg

    Reason: DMG Taken

    DMG received -8%

    Enemy attacks have a 10% chance to trigger(...)decreasing your DMG received by 15% for 12 sec.


    Full DPS Trophys


    At Level 95 change

    Twin Hearted Split Personality I01654.jpg to I00205.jpg Delfonia's Exquisite Earrings

    Trophy 3

    I00205.jpgDelfonia's Exquisite Earrings

    Reason: 5% Detailed DMG + "Small" Zeal.Really good on bounces from divinethunderstrike-skillicon.png

    DMG +5%

    Your critical strikes have a 10% chance to trigger(...)increasing the DMG of your next attack by 35%. Effective for 15 seconds.


    Change Twin Hearted Split Personality I01654.jpg to Titan's Flaming SoulI01191.jpg aswell if you want.

    I01191.jpg Titan's Flaming Soul

    Reason: "Small" Zeal.Really good on bounces from divinethunderstrike-skillicon.png Very Try hard^^

    10% chance of activating Titan's Flame when landing a critical attack, which increases the DMG of your next attack by 35%. Effect lasts for 15 seconds or until landing an attack.


    Accesoiry

    DMG

    A00012.jpg+A00014.jpg+A60010.jpg


    Warlord Invincible Set (3/3)

    Reason: DMG


    Top

    DMG

    A20032.jpg+A30070.jpg

    Warlord Prestige Set (2/2)

    Reason: DMG

    Armor Element: electric.png -> 25% DMG Redcution from Lighting Skills.Helps against Holy Sword.

    Secret Stone Full DPS: 6% CRT DMG / 2% DMG -> At Fortification +25 or higher

    Secret Stone Bruiser : +2%HP / -2% DMG Taken -> At Fortification Less than +15

    Secret Stone Balanced : 2% DMG / - 2% DMG Taken -> At Fortification +20

    Secret Stone (...) : 6% CRT DMG / - 2% DMG Taken -> At Fortification Less than +20 / Above +15
    You can aswell use 2% DMG / 2% HP -> Wont hurt you at high fortification

    Top

    Bruiser/Tank

    A20039.jpg+A30070.jpg

    Divine Basic Eye Set (2/2)

    *Using Tank Gear on Holy Sword is not recommended.The only thing a Holy Sword benfit from is DMG and more DMG.

    *We all know there are player who like being tanky and stuff.Let everyone play how ever they want!

    *For the Tank Path follow the Tank Path here at the second Post(PvP Guide)

    [Guide] Sorcerer End Game Guide (Level 90-95)

    *Keep in mind +30 can kill you no matter how tank you are.Use your brain to avoid death.Dont be a punch bag.

    *Keep in mind that it comes all down to fortification.Someone with way higher and a really good fortification opzimized build/gameplay will always erase you now matter how hard you try.


    *Make sure to use Secret Stones that fit Holy Sword.There must be 4 Armor Secret Stones related to Holy Sword Skills.I suggest you to use Ambient Drone Head Secret Stone for a good Lighting Element AOE Stun.

    Bottom

    DMG

    A70002.jpg+A40065.jpg+A50058.jpg

    Warlord Fearless Set (3/3)

    Reason: DMG

    Secret Stone Full DPS: 6% CRT DMG / 2% DMG

    Secret Stone Bruiser: +2%HP / -2% DMG Taken

    Secret Stone Balanced: 2% DMG / - 2% DMG Taken

    Weapon Mastery: Left

    Reason: DMG and more DMG.You Main Skill will be ranged and boosted.

    envoy.png

    16% DMG Increase to divinethunderstrike-skillicon.png Divine Thunderstrike.It also become a long range attack.And more boosts as seen in the Envoy.

    "The chain DMG is reduced"...good joke because after Divine Explosion you have increased CRT DMG Cap. + Thunderstrike can backstrike + proc Zeal. I really dont know whats going it.Broken class.

    envoy2.png

    Envoy Boosts to your class:

    - Increase Flat DMG.

    - CRT DMG CAP +30%.

    Combined with Frosty Edge from Your Envoy

    hmmm.png

    You can overcap your CRT DMG by 45% at best.

    hmmmmmmmmmmmmmmmmmmmmm.png

    You also Gain Demon Slayer as a extra Skill.

    E10616.jpg Demon Slayer. A fast gap closer.

    Skill Rotation(*cough*):

    Run around.Avoid DMG my MoveSpeed.Try to stun with Ambient Drone than backstrike divinethunderstrike-skillicon.png +E10616.jpg

    Or just randomly cast divinethunderstrike-skillicon.png and prey for zeals and bounces.


    Make sure Ballad shadowassault-skillicon.png is always at 3 Stacks(The DMG one).


    Use Smiters Edge if you can.10% more detailed player DMG.

    smitersedge-skillicon.jpg

    UpIcon DMG dealt +10%

    Cooldown 6.0 secs

    All we need to know:
    Divine Energy of Holy Sword

    combo-system-holysword.pnglatest?cb=20161001074115Divine Explosionlatest?cb=20161001074115


    divinethunderstrike-skillicon.png Divine Thunderstrike

    Target: 3m / AOE: 2m DMG * 160% + Skill DMG * 160%

    This skill has a chain effect, it can bounce 3 times

    Cooldown 8.0 secs

    DivineEnergyIcon
    When Divine Energy is fully charged, press and hold down the button to perform a Divine Explosion, gaining the following effects:

    UpIcon During latest?cb=20161001074115Divine Explosion, this skill deals +150% DMG

    UpIcon During latest?cb=20161001074115Divine Explosion, this skill's chain effect upgrades, and can bounce 6 times.


    divinethunderstrike-skillicon.png DMG * 160% + Skill DMG * 160% + 30% Mount + 20% Weapon + 16% Envoy + 16% Weapon Spec. + 45% Eidolon +*

    * + 14 % Emblem

    + Backstrike

    + Bouncing Effect

    = RIP


    The Points you put into your Allocate Mastery
    allocate.png

    Depending on your Stats

    At least 75% Accuracy

    20% Heal

    20% CRT DMG

    15 % MoveSpeed

    15% Elemental Resistence

    30% DMG

    Rest into HP


    Costumes:

    Head: HP % + DMG to Player

    Face: -X % DMG Taken + Ballad Skill Level

    Body : - X % DMG Taken + CRT DMG to player Player

    Back: DMG(Full DPS) or HP(Bruiser) + MoveSpeed

    Weapon: DMG + Devine Sermon Skill Level


    Foods

    I01848.jpg

    (...)12% chance to trigger Double Strike for 3 hours


    I00488.jpg

    (...)10% chance to triple-cast for 6 hours


    Mount

    I00546.jpg

    DPS: Lighting Skills Skills DMG +30%

    DEF: 20% All Stats or 20% All Resistence


    Eidolon
    60?cb=20170124011149
    Full DPS: Lighting Skills Skills DMG +30%

    Bruiser: -5% DMG Taken + 30% HP


    Emblem

    I01199.jpg
    Full DPS: x% DMG Dealt + X% Lighting Skills DMG

    Bruiser: -X% DMG Taken


    offensive.jpg

    50% SPD, 99% Points Into DMG


    defen.jpg

    80%DEF


    General Detailed Defensive Stat to have at Level 90:

    -30% General DMG Reduction(Can be easy stacked with Costumes,Emblem,Weapon Masterie etc.)

    Why is 30% enough at Level 90?


    Because 30% General DMG Reduction

    +

    15%

    divinesermon-skillicon.png

    UpIcon DMG received -XXX

    Cooldown 10.0 secs

    DivineEnergyIconDamage received will be reduced by 15%, and you will recover 4% of HP per second for 10.0 secs

    +

    - 5% Envoy

    www.png

    +

    - 25%

    I01654.jpg Twin Hearted Split Personalit
    When being attacked, you have an 8% chance(...)reducing damage received by -25% for 12 sec.


    = 75% Cap.


    For this you need 10% DMG Reduction on Costumes, 8% on Emblem and 2% on any Secret Stone.

    You can play around and get if from different sources.


    At level 95 you use


    Eonus' Ancient Stone

    I00094.jpg
    DMG received -8%

    Enemy attacks have a 10% chance to trigger(...)decreasing your DMG received by 15% for 12 sec.

    -> Thats another 23% DMG Taken.At this point you can use Full DPS Secret Stones and a DMG Dealt Emblem.
    -> Overcapping DMG Taken can be usefull against Sorcerer/Shuriken and Ranger.They can apply % DMG Taken debuffs reducing you General DMG Reduction.

    I hope you understand it.The math is pretty simple.You latest?cb=20161001074115 charge divinethunderstrike-skillicon.png and pray for Zeals.

    At +30 you should hit people around 100-500K every hit using 0,0% brain power.

    Keep in mind that Holy Sword is a really boring class to play.You can pull out great numbers(DMG) but it can get really really really boring because you can feel how your brain cells are decreasing while playing it.If you are sitting on +30 HS...right now 99% of the people doing PVP dont even have proper PVP gear...all PVP player left or went to Level 60 PVP...there is and will be no real challenge for +30 Holy Sword(and in general)...RIP the $$$ i guess^^


    Maybe this guide dont cover everything.Just post it in this thead and discuss it if you think so.

    dunno if it helps at all but you can try setting affinity and unparking your cores. You can also try reducing your settings, i personally play on min as i dont really notice the difference and the extra performance is nice. Also you can try doing the usual like updating drivers etc

    Yes i done that.The newest driver of AMD work fine if you hide the player.Once you show them...AK freeze ... In Navea...Arena ...everywhere where a player with all their stuff show up.

    I dont encounter the freezes if i have all settings on LOW ...

    What is is weird...i can play game like The Witcher 3 on Max Settings without problems...AK on low settings is a no go.

    :(

    I still think AMD have poor support for AK.

    Hello!


    Aura Kingdom have compatibility problems with AMDS Cards/Drivers!

    This problem exist for years!


    Problems like:

    -Freezing Screen after joining EVENTS

    -Chaning Channels

    -Enter Navea


    I wonder when this problem will be adressed!


    Just saying!

    There is a high Chance someone using a AMD/Driver beeing freezed!


    Thanks!

    Glad someone else did it cause too lazy, fiend totem is gonna be n a s t y on dark element rudecat15 Do you have your own stats to post that I can compare to or is some of this just theoretical what you should get. I only had time to skim read but seems about right

    Sorry Chorono i dont play AK that much anymore.

    But i know you have a YouTube Channel...may link it here?

    So people know how Sorcerer look in Action!


    Thanks!


    Edit: OH sorry i saw you already linked you videos in your signature!

    Everyone visit this channel to see Sorcerer in Action(Official Server)

    https://www.youtube.com/channe…atured?view_as=subscriber

    Thing is it does increase the 3 types of detailed damage and it does show in stats. Like zwerg said, Latte is different from the rest. SS on naked alt-

    40YhQ7T.png

    For charge classes / slow burst, Latte will give more consistent damage, I’d expect that Tea bow/hs users on youtube most likely cherrypicked runs based on which had the most zeals tbh toad

    Ahhh perfect thanks.Learned something new again xD

    In PVP Sorcerer is better than Gunsliger and lancer.

    If you are looking to do PVP, you can level a Sorcerer Level 69.

    That way you can join Level 60-69 PVP and avoid +30.

    My guide will also cover a level 60-69 PVP Build.

    I am working on it right now.First i am covering PVE.

    May i know your level?Because doing PVP right now...there are better things to spend your time in AK.

    1EAJd6L.jpg

    The 12% DMG are actually detail-dmg

    so its better in general unless you have godlike procchances

    Really? O.O

    I always thought it is DMG to Auto Attacks because the detail dmg is not shown in detail stats.Maybe i should done some testing :D

    Can a GS confirm this?

    Gunsliger is "bad" in PVP compared to other classes.


    There is no guide for a PVP Katar here

    Brawler


    The real question is:

    What is your level? Doing any PVP before Level 90 and at least full +20 gear make no sense right now.

    You can do Level 60-69 PVP ... You can use YouTube and google for a Guide i remember seeing one there somewhere(A new one)

    status.jpg

    >///< hi senpais
    everything +20 except delfo +24 uwu

    Hey good stats.

    Just a quick question:

    Why people tend to use Food like +12% DMG To Auto Attack DMG over Zeal(Jelly) in classes that charge most of their skills?

    I see it so often from Veteran Players...for Holy Sword...Bow...

    I just wonder...maybe i oversee something but for classes like Bow/Holy Sword who do burst with charges wouldnt be another Zeal food better instead of a Food that increase the Auto Attack DMG by 12% per hit?

    Sorcerer PVP Build


    Well i will not loose many words about PVP.Build how you want.Follow the DMG build if you want to deal high DMG.Follow the Tank Path if you want to be tank.Good luck against +30 Holy Sword with the DMG Path ;) Sorcerer is very agile.You can build in many ways.Keep in mind if you +30 the only gear worth is full dmg.


    Lets go <3 And sorry for my weird english...its my 4th language and i never use it

    Class: 35?cb=20160721101847 Sorcerer
    Element: dark.jpgDark

    Level Needed: Level 60-69 + 90-95

    Role of this build: DPS+Support.Crowd Controll.

    Difficulty: Average.

    Build Type: End Game.

    For: Experienced Players.

    Mode: 5vs5 and higher.

    PVP DPS: 2,5/5,0

    PVP Support: 5,0,/50

    General PVP Stats/Caps:

    CRT DMG : 300 (for Sorcerer)

    Detailed DMG against Player : No Cap

    CRT: 100% + Player CRT

    DMG : No Cap

    DMG Taken From player : 75% Cap

    General DMG Reduction : 75% Cap

    Critical Damage Reduction : No Cap


    Good Basic Stats for Sorcerer:

    CRT,CRT DMG,Detailed DMG,MoveSpeed

    Cant be wrong with these


    Pros of this build and PVP Sorcerer in general:

    - Can apply DOT(Damage over time)

    - Can tank at good.Sometimes +30

    - Can apply many debuffs/buffs

    - Fun to play.Team play class.Can support good.

    Cons of this build and PVP Sorcerer in general:

    - Not so high DMG.

    - Misplay=RIP

    But lets go with the Level 90-95 Guide ...


    DMG+Meta Build


    Weapon

    Warlord Bible

    W73401.jpg

    Element: dark.jpg Dark

    Reason: PVP Stats

    Secret Stone:

    I01405.jpg Lava Secret Stone

    Reason: DMG

    Secret Stone(Bruiser/Tank):

    I01509.jpg Thunderous (10% HP, DMG Taken)

    Reason: HP + DMG Taken

    Sub Weapon

    Warlord Zither

    W83501.jpg

    Reason: PVP Stats, Heal, Time Frame

    Element: -

    Secret Stone:

    I01405.jpg Lava Secret Stone

    Reason: DMG

    Secret Stone(Bruiser/Tank):

    I01509.jpg Thunderous (10% HP, DMG Taken)

    Reason: HP + DMG Taken


    Trophys Level 90-94


    Trophy 1

    I01654.jpg Twin Hearted Split Personalit

    Reason: DMG Taken

    DMG received -5%.When being attacked, you have an 8% chance(...)reducing damage received by -25% for 12 sec.


    Trophy 2:

    I01656.jpg Keres' Wishlist

    Reason: Heal % + EVA %

    Increases EVA by a number equal to 5% of DMG

    Healing Potency +20%


    At level 95 you change

    Keres' Wishlist I01656.jpg to Eonus' Ancient Stone I00094.jpg


    Eonus' Ancient Stone

    I00094.jpg

    Reason: DMG Taken

    DMG received -8%

    Enemy attacks have a 10% chance to trigger(...)decreasing your DMG received by 15% for 12 sec.

    Accesoiry

    DMG

    A00012.jpg+A00014.jpg+A60010.jpg

    Warlord Invincible Set (3/3)

    Reason: DMG


    Why not to use Tank Accesoiry: It only give HP(Not even much).

    If you are low on fortification(not all +20) consider the tank Accesoiry.But at this point you should not 90+ PVP at all.


    Top

    DMG

    A20032.jpg+A30070.jpg

    Warlord Prestige Set (2/2)

    Reason: DMG

    Armor Element: electric.png -> 25% DMG Redcution from Lighting Skills.Helps against Holy Sword.

    Secret Stone: 2% DMG / 2% DMG Taken


    Top

    Bruiser/Tank

    A20039.jpg+A30070.jpg
    Divine Basic Eye Set (2/2)

    Reason: HP/DEF

    Armor Element: electric.png -> 25% DMG Redcution from Lighting Skills.Helps against Holy Sword.

    Secret Stone:

    6% CRT DMG / 2 % DMG Taken or 2% DMG / 2% DMG Taken or 2% HP / 2% DMG Taken.

    Depend on your stats.


    *Make sure to use Secret Stones that fit Sorcerer/Bard.Like Ambient Drone Range Increse.Soul Draw DMG.Demon Seal etc.*

    Bottom

    DMG

    A70002.jpg+A40065.jpg+A50058.jpg

    Warlord Fearless Set (3/3)

    Reason: DMG

    Secret Stone: 2% DMG / 2% DMG Taken


    Bottom

    Bruiser/Tank

    *At this point you enter a different path.Building full tank with full purple PVP gear is not recommended.

    What you want to do is stacking Critical DMG Reduction from different sources.I will go into detail later.

    A70026.jpg+A40039.jpg+A50037.jpg

    Endless War Set (3/3)

    Reason: Critical DMG Reduction

    You have a 12% chance of triggering(...)being attacked, reducing received CRIT DMG by 150% for 12 sec.

    The DMG Path:

    You Stack Offensive Stats like Flat DMG, CRT and detailed DMG against player.Critical DMG cap. is 300% for Sorcerer.You can easy overcap it in full DMG gear without any Food, Secret stones etc.In full purple 90 gear you also cap. DMG Taken from players(75%).Same for General DMG Taken if you use DMG Reductions from different Sources(Costumes,,Emblem,Secret Stones etc).

    Pro: Very high DMG.Good in 1vs1.

    Cons: Low on HP.Pretty dead after a misplay/Stun against good player xd


    You can build bruiser with Sorcerer aswell.That means:

    Divine Basic Eye Set (2/2)

    Thunderous Secret Stones

    30% HP Eidolon

    30% HP into Allocate Mastery

    +20% All Stats

    -> Now can stack a high amount of HP(160K+)

    The rest setup can be DMG(Warlord Fearless Set (3/3).

    HP will make you really tanky if you dont misplay.

    The Tank Path:

    The only way to build tank in 90 Content is stacking Critical DMG Reduction.Work very well in 5vs5 and higher.

    For this you use:
    Divine Basic Eye Set (2/2) or Warlord Prestige Set (2/2). Divine give you way more HP but only a bit more CRT DMG Reduction.

    Endless War Set (3/3)

    Emblem with - X % CRT DMG Taken

    Food with -20% CRT DMG Taken

    Preemptive Strike -20% CRT DMG on Target (Tactical Spec)

    Eidolon with -150% CRT DMG Taken(Like Quelkan)

    Costume -13% CRT DMG Taken


    *Classes that work better with the tank path are:

    1.Bard

    2.Sorcerer

    2.Scythe (Highest CRT DMG Redcution possible thanks to it pets)

    3.Guardian

    *Sorted by the rank of : being tank <> usefull to a party.

    Emblem

    I01199.jpg

    Emblem : DMG % Dealt(Detailed DMG)

    Emblem 1: - X % DMG Taken

    Emblem 2: - X % Critical DMG Taken


    Costumes:

    Head: HP % + DMG to Player

    Face: DMG + Mantra Skill Level

    Body : - X % DMG Taken + CRT DMG to player Player
    Back: DMG or HP + MoveSpeed

    Weapon: Accuracy + Soul Draw Skill Level


    Food:

    Up to you.MoveSpeed.Detail DMG.Critical DMG.Zeal.Up to you.How you play.How you build.Who you face.


    Eidolon

    helicon.png

    DMG %

    25% AttackSpeed+ dark.jpg Dark Skills DMG +30%

    eligosicon.png

    DMG %

    25% AttackSpeed+ 24% DMG

    bealdoricon.png

    HP %

    5 % DMG Taken + 30% HP Eidolon

    quelkulanicon.png

    Critical DMG Reduction Eidolon

    -150 % Critical DMG Taken


    Mount:

    Offensive: Dark DMG +30%

    Defensive: All Stats +20%,10% DMG Taken,20% Resistence


    Envoy Paths:

    DMG : http://bit.ly/2BHgpUy

    3 Time Frame : http://bit.ly/2oukTpb

    Another one: http://bit.ly/2sZzhvt

    Tank Envoy: http://bit.ly/2sZzhvt

    Its up to you how you build your envoy.You can aswell use +1 Second to 320-shadowbolt-skillicon-png Shadow Bolt making it a 5 second Immobilize.

    Allocate Points:

    Depend on your Stats.Usually the PVP stuff like:

    ACC,HEAL,CRT DMG,ELEMENTAL RES,DMG,HP,MoveSpeed

    It all depend how good your stats already are.

    A must have for sorcerer in my opinion are:

    ACC,Heal,MoveSpeed,Elemental Res,HP


    Skill Rotations:

    Typical Sorcerer stuff.Many combos possible.I can show you one of them.


    3x DOTs shadowassault-skillicon.png+rejuvenationmantra-skillicon.png+demonseal-skillicon.png+bloodseal-skillicon.png+blissfulharmony-skillicon.png+320-shadowbolt-skillicon-png+-> Now you applied 5 Dots and a Immbolize allowing you to go to your target and

    nightmaretotem-skillicon.png Sleep Totem Them for 6 Seconds.Now the DOTs do their work while the target is asleep.Here you either wait unitl the Sleep Totem expire and you target wakes up or you go straigth into:


    combo-holysoundblade.jpg+ambientdrone-skillicon.png -> Ultimate DMG +Stun for 3 Seconds followed by direct DMG


    320-shadowbolt-skillicon-png+fiendtotem-skill.png+321-souldraw-skillicon-png+320-shadowbolt-skillicon-png+321-souldraw-skillicon-png(...)


    This is for 1vs1...there are many ways to play.

    You can aswell use the Right Path and play more around with DOTs.


    Masteries:

    Who you face.What your Gear Score is.Sorcerer is very flexible.


    The Level 60-69 PVP Build(Tank/Bruiser)

    Use the usual Purple PVP DMG gear+Secret Stones etc. for Level 60-69

    You can use all Purple Level 60 PVP DMG Gear ...

    But your Bottom Set will be

    A70001.jpg+A40003.jpg+A50015.jpg

    Survive and Adapt Set (3/3)

    Suffering a critical hit will make you a Survivor, which causes subsequent critical hits to deal 100% less damage for 15 seconds

    - Now you stack Critical DMG Taken as seen in the *Tank Path

    = Level 60 PVP is low on CRT DMG.People will have hard times to deal any crt dmg to you.Sure people can try to stack a big amount against you...but leave themself very vulnerable to a Sorcerer^^

    *Keep in mind that it comes all down to fortification.Someone with way higher and a really good fortification opzimized build+gameplay will always erase you in 60 PVP unless you build a tank class with full tank gear.

    One thing i have left to say: PVP is not so alive than it used to be.Many if not all main PVP player left over the time making it really difficult to start PVP events.The reason is because +30 Holy Sword exist ending up one shotting everyone.The main mode which still start(5vs5 Arena) is most of the time very unbalanced.

    How PVP used to be alive(Like Centurion in 2014)

    Really epic matches back than :D


    Well you can "compare" and "look" as much as you want - but in reality there is only one way to build your class and optimizing your DPS.Numbers and math in general dont lie.AK is no exception ^^And not like this game is any hard to understand...well if you see someone with messed up +30 Gear you dont question anymore about "special builds"

    Skill Rotation for Holy Sword / Bard Sub and additional infos


    Sorcerer Holy Sword

    W73001.jpg + WD2701.jpg


    rejuvenationmantra-skillicon.png+smitersedge-skillicon.png+320-shadowbolt-skillicon-png+fiendtotem-skill.png +Charge drybones-skillicon.png+320-shadowbolt-skillicon-png+321-souldraw-skillicon-png+fiendtotem-skill.png+320-shadowbolt-skillicon-png+321-souldraw-skillicon-png(...)


    Or Charge smitersedge-skillicon.png with DMG Taken Debuff.Skip drybones-skillicon.png for it.

    Sorcerer Bard

    W73001.jpg + W83301.jpg


    3x DOTs shadowassault-skillicon.png+rejuvenationmantra-skillicon.png+demonseal-skillicon.png+bloodseal-skillicon.png+blissfulharmony-skillicon.png+320-shadowbolt-skillicon-png+combo-holysoundblade.jpg+320-shadowbolt-skillicon-png+fiendtotem-skill.png+321-souldraw-skillicon-png+320-shadowbolt-skillicon-png+321-souldraw-skillicon-png(...)


    -Making use of 5 DOTs(Cursed Seal,Demon Seal,Blood Seal,Blissful Harmony and Corrosive Shadow)

    - Go into Ultimate combo-holysoundblade.jpg and Stun with ambientdrone-skillicon.png -> Do Direct DMG with Dark Skills.

    - While being in combo-holysoundblade.jpg -> you are free to cast any other skill if you cancel the animation.
    * You can aswell skip the DOTs and do direct DMG.You do more dmg with the Direct DMG path.Use shadowassault-skillicon.png+rejuvenationmantra-skillicon.png anyway.

    Usefull Stuff to do with bard Sub:


    3x Ballad(The DMG one) shadowassault-skillicon.png your party members before bosses.Giving the targets at 3 Stacks 12% more detailed DMG.


    Use Song of Winds combo-windcanto.jpg (Conjunction of Song of Winds) to give your party members 9% MoveSpeed.

    +


    Rhapsody-skillicon Rhapsody
    Hr

    Perform an impassioned rhapsody, rousing the minds of your party members and increasing their Move SPD.
    Hr

    UpIcon Move SPD +10% for all allies in range.

    = 19% Move Speed for all allies in range.


    Envoy Paths for Sorcerer/Bard:

    http://bit.ly/2orCbU2
    Envoy for all 3 Time Frames

    http://bit.ly/2oukTpb


    Suboptimal Sub Weapons:


    (1)Reaper

    E10430.jpg

    Pros: Time Frame.Minions.

    Cons: Low DPS Sub

    Envoy: http://bit.ly/2sZs1Qf


    (2)Wizard

    E10024.jpg

    Pros: Time Frame.Look Cute.

    Cons: Low DPS Sub

    Envoy: http://bit.ly/2sVlV3f


    Please dont use Grenadier sub >->

    Something cool you can do with Bard sub.Not very relevant.



    The best sub weapon is and will be in future content Shuriken

    WE2101.jpg

    Nothing beats the Crippling Wind combo.The Storm ticks too fast.

    E30384.jpg Targets DMG Taken +3% *6 = 18% + 15% Sorcerer Envoy = 33% DMG Taken


    *Warning*

    Dont play the Fire Path aka Right Path aka

    Star Walker

    right.jpg

    Alien Enegery

    skill-alien_energy.jpg

    Skill: Alien Energy

    Element: Violent

    DMG: Bad

    Demon Seal

    demonseal-skillicon.pngSkill Amplifier 95%

    = Low

    Blood Seal

    bloodseal-skillicon.pngSkill Amplifier 100%

    = Low

    Dots= Apply DMG over time.Dots dont apply direct dmg over time which only procs your envoy etc.

    Fiend Totem from Left Mastery is in my opinion more usefull in its mechanic than the whole right path.

    Increase Mastery to level 60 to change an additional effect:

    "Blood Seal" Improvements: DPS +7%, plus DMG +5%.

    "Demon Seal" Improvements: DPS +7%, plus DMG +5%.

    "Flame Shock" Improvements: Small increase in Range, but also small decrease in DMG. Leaves a burning trail.

    "DMG +2% for Flame Shock. Can stack up to 50 times and lasts for 4 sec."

    look good on paper... but its really bad.

    flameimpact-skillicon.jpgSkill Amplifier 135%

    Element: Flame

    Flame Path is aviable at full +30.Or one shot Bosses with Holy Sword Sub <-<


    Class: 35?cb=20160721101847 Sorcerer

    Element: dark.jpgDark

    Level Range: 90-95

    DPS: 3,0/5,0(Compared to god tier classes)

    Support: 5,0/5,0

    Difficulty: Average

    Build Type: End Game

    Pros: High DPS.Great Support.

    Cons: Very expensive.Not for beginners.

    Guide Type: Dont cover up basic game mechanics like

    [Guide] Optimizing PvE DPS  [Info] Basics of Elementals                       

    Lets go <3 And sorry for my weird english...its my 4th language and i never use it


    Main Weapon

    W73001.jpg

    Nalani's Book of Kala

    Element: dark.jpg Dark

    Core Type: Nocturnal

    Secret Stone: lava_secret_stone.png Lava

    Enchantment Card(Support): MoveSpeed + Increase DMG to surrounding Party members.

    Alternative Card(DPS): MoveSpeed + PEN + Dual Drive

    Envoy Path: http://bit.ly/2sErPFy


    Sub Weapon

    WE2101.jpg

    Nalani's Pure Lotus Shadow

    Element: storm.png Storm

    Core Type: Destroyer

    Secret Stone: lava_secret_stone.pngLava
    Enchantment Card(Support): MoveSpeed + Increase 15% CRT DMG to surrounding Party Members.

    Alternative Card(DPS): MoveSpeed + PEN + Dual Drive

    Envoy Path: http://bit.ly/2sErPFy


    Reason for Shuriken Sub:

    Crippling Wind

    E30384.jpg Targets DMG Taken +3% *6 = 18% + 15% Sorcerer Envoy = 33% DMG Taken

    +

    Fiend Totem

    +

    Skill Rotation

    +

    AutoAttacks

    =Stack Divine Whisper + Aleatoric Curse + Other Envoy Stuff very fast.sorcery.png

    Other Subs than Shuriken


    (1)Holy Sword

    WD2701.jpg

    Nalani's Golden Sword

    Element: light.jpg Holy

    Core: Destroyer

    Secret Stone: lava_secret_stone.pngLava

    Reason: High Burst,DMG 15% Taken Debuff(Smiters Edge),Another Flat def shred(Dry Bones)

    Pros: High DMG

    Enchantment Card: MoveSpeed + PEN + Dual Drive

    Cons: -

    Envoy Path: http://bit.ly/2sErPFy


    (2)Bard

    W83301.jpg

    Nalani's Harp

    Element: storm.png Storm

    Core: Destroyer

    Secret Stone: lava_secret_stone.png Lava

    Reason: Provide 19% MoveSpeed to your Party(Rhapsody+Song of Winds MoveSpeed Ultimate),12% Detailed DMG to you/r Party if you Ballad,Storm Song apply % DEF Debuff

    Pros: Time Frames, MoveSpeed , Detailed DMG, High survivability

    Enchantment Card: MoveSpeed + PEN + Dual Drive

    Cons: -

    Envoy Path: http://bit.ly/2BHgpUy


    Trophys from Level 70-94


    Trophy 1

    I00090.jpg Guzigla's Bloodied Tooth

    Core: Imperial

    DMG dealt to Boss Monsters +6% Damage dealt +5%

    Reason: DMG/Meta

    Trophy 2

    I00807.jpgTheory Time Travel Code

    Core: Imperial

    DMG to Boss Monsters +7%

    Your attacks have an 8% chance of obtaining(...)increases all stats by +3%, stacks up to 3 times, and lasts for 12 sec

    Reason: DMG/Meta


    At Level 95 Change Guzigla's Bloodied ToothI00090.jpg <-To->I00205.jpgDelfonia's Exquisite Earrings

    Trophy 3

    I00205.jpgDelfonia's Exquisite Earrings

    DMG +5%

    Your critical strikes have a 10% chance to trigger(...)increasing the DMG of your next attack by 35%. Effective for 15 seconds.

    Reason: DMG/Meta


    Alternative Trophys(Not so Meta)


    Trophy A

    I00188.jpgDivine Wind Spirit Feathers

    Core: Imperial

    Reason: Flat Def Shred

    DMG +5% to Boss Monsters

    Your attacks have a 6% chance(...)decreasing the target's DEF by 2608 for 12 sec.


    Trophy B

    I00480.jpgZahr-Kazaal's Icy Spine

    Reason: Flat Def Shred

    Your attacks have a 4% chance(...)inflicting DEF -2428 on the target for 15 sec.


    Reason to use these Trophys: Too much money.Fun.Being "Special".


    ***Caution***

    These tophys providing flat def shred and are easy to stack.But they dont provide the DPS from Trophy 1-3.On top of that reducing flat def is not really working anymore in high level dungeons(and future ones).
    ***Caution***


    Soul Draw from Void Paradox

    Decreases target's DEF by a fixed value. Lasts 10 seconds.(It is over 5000 flat DEF shred at Level 90)

    Voidparadox-skillicon.png -> Voidsouldraw-skillicon.png <-> Razorwind-skillicon.png + fiendtotem-skill.png proc -> I00188.jpg + I00480.jpg

    Possible Flat Shred debuff: 2608+2428+5000(+)= Around 10K or more DEF flat shred debuff.

    Not to Forget how easy it is to stack another 50% DEF debuff.

    Lets go to your other setup

    Accessory

    A00017.jpgA00013.jpgA60003.jpg

    Canine Conqueror Champion Set (3/3)

    Core: Imperial

    Enchantment Card: DMG+PEN

    Reason: DMG

    Full Set Effect:

    Damage Dealt to Elite Monsters +25%

    Top Armor

    A20038.jpgA30066.jpg

    Holy Chant Set (2/2)

    Core: Imperial

    Enchantment Card: DMG+PEN

    Secret Stones: 2% DMG + % DMG to Dark Element

    Armor Element: dark.jpgDark

    Full Set Effect:

    Damage Dealt +12%

    CRIT DMG to Boss is increased by 35%

    ***CAUTION***

    Make sure to use the Secret Stones that fit your class(Sorcerer/Shuriken) and increase certain DMG of certain skills.

    Like Soul Draw.Thanks.

    ***CAUTION***


    Bottom Armor

    A70007.jpgA40016.jpgA50055.jpg

    Holy Anthem Set (3/3)

    Secret Stones: 2% DMG + % DMG to Dark Element

    Enchantment Card: DMG+PEN

    Core: Imperial

    Set Bonus:

    DMG +12%

    CRIT DMG to Bosses +40%

    Weapon Spec: Left Path (Fiendish Envoy), dark.jpg Dark Path

    alien.png

    Why?

    Because dark.jpg Dark Element is the best for Sorcerer.Main Skills of Sorcerer are dark.jpg Dark Element on a low Cooldown with high amplifiers.

    Souldraw-skillicon.png Soul Draw is dark.jpgDark Element and one of the best lifesteal skill(UpIcon Absorb 10% of DMG dealt to recover your HP)

    fiendhaunt.png

    Increasing +12% to Soul Draw

    Target affected by Shadow Bolt will take 20% increased DMG by dark.jpg Dark Skills

    Not to Forget(From Envoy)

    envoysorcery.png

    +

    envoydark.jpg (2x Because the nodes Exist each 2 times = DMG of Shadow Bolt +20%, DMG of Soul Draw +10%)



    Soul Draw and Shadow Bolt a are your main DPS source.

    Soul Draw Amplifier(135%) -> DMG * 35% + Skill DMG * 35% + * dark.jpg (-30% VPENV)+(-27% VP AMP)

    Shadow Bolt Amplifier(120%) -> DMG * 20% + Skill DMG * 20% + * dark.jpg (-30% VPENV)+(-48% VP AMP)

    *dark.jpg See "Void Paradox" DMG +30%" Dark DMG Burst* and calculate yourself.Substract the base Amplifier from Void Paradox Envoy(VPENV) and the base Amplifier from Void Paradox Skills(VP AMP)

    Hope it make sense and everything is right i was never good in math >.<*

    The DMG Formular >.>

    Damage =[ Damage * (100% - "Defense %") * (100% - "Reduction %" + "Damage to %") * ( 100% - "Damage Taken From %") * (100% + "Main Hand DMG%") * (100% + "Skill DMG %") * ( 100% - "Elemental Reduction %" + "Skill Ele Damage % Increase" + "Weapon Element (+20%)") * ( 100% + "Damage To Certain Element %") *(100% +Pen% - Pen Shield%)]

    And from Weapon Spec

    fiendguard.jpg

    dark.jpgVoid Paradox" DMG +30%dark.jpgDark DMG Burstdark.jpg

    Skill Amplifier from Void Paradox for Soul Draw(162%) -> (1)62% +30% = (1)92% + 45% Eidolon + 0-30% Weapon Bonus + 30% Mount+10%+(*1)

    Skill Amplifier from Void Paradox for Shadow Bolt(168%) -> (1)68% +30% = (1)98% + 45% Eidolon + 0-30% Weapon Bonus + 30% Mount+20%+(*2)

    (*1) + Flat DMG from Armor Secret Stone + 20% Chance to deal 20% from Envoy + 12% Weapon Spec +20 % Shadow Bolt debuff

    (*2) + Flat DMG from Weapon Secret Stone + 20% Chance to deal 20% from Envoy + 20 % Shadow Bolt debuff

    * (+/-)14 From Emblem

    Really worth to stack the Dark Element.

    Lets not forget

    fiendtotem-skill.png Fiend Totem is a Totem dealing direct DMG and able to apply/proc all stuff.

    Summons a Fiend Totem that continually attacks surrounding enemies.

    DownIcon Target's DMG dealt -5%, and Move SPD -5%. Stacks up to 3 times.

    Time 8.0 sec

    VoidIcon Generates 15 Voidal Energies.

    *Right now that skill is physical.pngViolent.In the future in will be dark.jpg Dark Element aswell.
    The Points you put into your Allocate Mastery
    allocate.png
    crit_dmg-up-icon.pngCRT DMG CAP for Sorcerer is 300%.
    move_spd_up-icon.png15 % Points into Move Speed
    dmg_up-icon.png
    30 % Points into DMG
    dark_dmg_up-icon.png20 % Points into "Increase DMG to Dark target"

    Rest points into what ever you want.For more DPS possible into "Increase DMG to X target"

    *Overall you will encounter more dark, fire, ice and lightning bosses.

    Future dungeons will have bosses with high EVA.Consider acc_up-icon.pngAccuracy.

    Skill Rotation

    Usual future proof Skill Rotation(When Fiend Totem becomes Dark Element it will be superior):


    rejuvenationmantra-skillicon.png+Shadowbolt-skillicon.png+fiendtotem-skill.png +Razorwind-skillicon.png+Shadowbolt-skillicon.png+Souldraw-skillicon.png+fiendtotem-skill.png+Shadowbolt-skillicon.png+Souldraw-skillicon.png(...)Repeat

    In future class balance updates Fiend Totem fiendtotem-skill.png will bedark.jpg Dark Element(Right now it is Violent )


    Use Souldraw-skillicon.png and Shadowbolt-skillicon.png from Voidparadox-skillicon.png Void Paradox if they are aviable because "Void Paroxysm" DMG +30%.


    To use Void Paradox you have to generate VoidIcon Void Energy by casting skills that generate it.


    generate.png


    You can check the generated VoidIconVoid Energy of every skill here

    http://www.aurakingdom-db.com/class/sorcerer

    The skills casted from Void Paradox have a faster casting animation.

    voidpara.png


    Dont Forget to use Rejuvenation Mantra if needed to remove debuff and gain the Cursed Seal status(Extra DPS).

    Keep in mind some debuffs cant be removed:AK6:

    rejuvenationmantra-skillicon.png

    HealIcon Remove 1 negative stat effect

    HealIcon Recover XXX HP every second

    UpIcon Gain the Cursed Seal effect while using a Grimoire. Additional XXX DMG per sec while attacking.

    Time 12.0 secs

    VoidIcon Generate 5 Void Energy


    Use Sleep Totem nightmaretotem-skillicon.png to cancel red carpets(AOE Attacks) from bosses.Dont work on all bosses :/


    You can use Shadow Assault to Stun but it will consume Chakra you need for Crippling Wind.

    stun.png


    UpIcon You appear behind the enemy and perform a backstab.

    ShurikenIcon Costs 1 Chakra

    ShurikenIcon When you cast this skill, your Shadow Warrior will cast Shadow Entanglement, stunning your target and nearby enemies for 3 sec.

    One cool trick:

    You can Jump Cast Shadow Bolt Shadowbolt-skillicon.png and before you land Soul Draw Souldraw-skillicon.png + doing AutoAttacks.


    Possible Debuff you can apply(Void Paradox Included)
    33% DMG Taken on Target

    DMG -15%

    DMG -10%

    DMG -15%

    DEF -10%

    CRT -10%

    ACC -10%

    MoveSpeed -20% - 20% -20% -15% (-20% Trophy A -20 % Trophy B)

    DEF -2428(Trophy A)

    DEF - 2608(Trophy B)

    DEF -5000(+)

    DEF -15 %

    DEF -20%

    EVA - 20000(+/-)

    EVA - 25%

    DMG of dark.jpg Dark Skills +20% against Target affected by Shadow Bolt for 4 Sec(Hello Lancer)

    Possible Buff you can share with your Party in few seconds using this Combo if Your super lucky on procs and Void Paradox:

    fiendtotem-skill.png+Razorwind-skillicon.png+demonseal-skillicon.png+demonseal-skillicon.pngFrom Void Paradox+rejuvenationmantra-skillicon.png from Void Paradox(DMG +6% and remove 2 Debuffs)


    DMG + 10%

    DMG + 6%

    DEF + 10%

    CRT + 10%

    ACC + 10%

    Deal 15 % Extra DMG

    Demon Seal: Party Memebers DMG +2000(+) + from Void Paradox another big amount 5000(?)

    Ench. Cards 2000(+) DMG + 15 % CRT DMG

    ***CAUTION***

    Make sure you are in range to your party to apply the buffs.

    Good combo on paper.Less DPS than the usual rotation.

    Costumes:

    Head: HP % + DMG to Boss Monster

    Face: DMG + Shadow Bolt Skill Level

    Body: DMG + CRT DMG to Elites

    Back: DMG + MoveSpeed

    Weapon: DMG + Soul Draw Skill Level

    Masteries

    General Skills:  

    paragraph2.pngCorrosive Shadow

    Attack Spec:     

    zeal-mastery.pngZeal (Every attack has a chances to cause 50%/70%/90%/110% extra DMG)

    Advanced Skills:
    Razorwind-skillicon.pngCrippling Wind (Targets DMG Taken +3% *6)

    Defense Spec:
    extreme_speed-mastery.pngExtreme Move Speed (EVA +3%/+5%/+7%, Move SPD +5%/+10%/+15%)

    Tactical Spec:
    break_defense-mastery.pngBreak Defense (25% chance to decrease target's DEF by 10%/15%/20% while attacking)

    Special Skills(Low on Def)

    the_best_defense-mastery.pngBest Defense (1%/2%/3% DMG added to DEF)

    Special Skills(High on DEF):
    deep_blue-mastery.pngDeep Blue ( DMG +2%/+3%/+4%, Malice -5%/-8%/-11%)

    Foods

    I01848.jpg

    (...)12% chance to trigger Double Strike for 3 hours

    I00488.jpg

    (...)10% chance to triple-cast for 6 hours


    If you are low on MoveSpeed use:

    I01853.jpg

    Move SPD +15% for 6 hours.


    Mount

    I00546.jpg

    dark.jpg Dark Skills DMG +30%


    Eidolon

    60?cb=20170124011149

    25% AttackSpeed

    dark.jpg Dark Skills DMG +30%


    Emblem

    I01199.jpg

    MoveSpeed %

    DMG Dealt X % + dark.jpg % Dark Dmg Skills


    offensive.jpg

    50%SPD,90%CRT


    defen.jpg

    80%DEF